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3D environment

The models are mine, with the exception of any plant life (flowers and trees).

In a clearing deep in the forest stands the remains of a great civilization, one that thrived on its culture and the wisdom of their leaders. Now all that remains are ruins and shrines buried deep in the darkness of the dense forest. Offerings have been left by the descendants of the inhabitants of the village, praying that their ancestors have safely entered Valhalla.

History and culture: The Village existed way back before the Romans came and remained for a while afterward. A great battle caused most of the village to be destroyed by fire and boulder projectiles. After this the residents fled, deserting the village and leaving it to decay into its current state.

The shrine resides on a hill near to where the village once was. The village was surrounded by hills, on each was a shrine that they devoted to Gods that would defend them in crisis. This shrine is in the best condition compared to the others and was once a place to bring offerings to pray for fertility and good harvest.

This is my environment built in the unreal engine.

This is my environment built in the unreal engine.